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Super Strength [Marvel Super Heroes]
Enchantment — Aura
Common
null/null
Enchant creature
Enchanted creature gets +4/+4 and has trample and ward 1. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)
Enchanted creature gets +4/+4 and has trample and ward 1. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)
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Super Strength [Marvel Super Heroes]
Super Strength [Marvel Super Heroes]
Enchantment — Aura
Common
null/null
Enchant creature
Enchanted creature gets +4/+4 and has trample and ward 1. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)
Enchanted creature gets +4/+4 and has trample and ward 1. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)
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From $0.03
Original: $0.10
-70%Super Strength [Marvel Super Heroes]—
$0.10
$0.03Product Information
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Description
Enchantment — Aura
Common
null/null
Enchant creature
Enchanted creature gets +4/+4 and has trample and ward 1. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)
Enchanted creature gets +4/+4 and has trample and ward 1. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)















