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Windmill Village (OP13-022) - [Carrying On His Will]

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Windmill Village (OP13-022) - [Carrying On His Will]

Windmill Village (OP13-022) - [Carrying On His Will]

Stage
Red
1
Windmill Village
Common
[Activate: Main] You may rest this Stage: Up to 1 of your Characters with 2000 base power or less gains +1000 power during this turn.
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Original: $0.12

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Windmill Village (OP13-022) - [Carrying On His Will]—

$0.12

$0.04

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Description

Stage
Red
1
Windmill Village
Common
[Activate: Main] You may rest this Stage: Up to 1 of your Characters with 2000 base power or less gains +1000 power during this turn.
Windmill Village (OP13-022) - [Carrying On His Will] | Plenty of Games